翻訳と辞書
Words near each other
・ Eric Gillis
・ Eric Gillott
・ Eric Gioia
・ Eric Girdwood
・ Eric Glass
・ Eric Gleacher
・ Eric Go
・ Eric Godard
・ Eric Goddard
・ Eric Godley
・ Eric Godoy
・ Eric Goetz
・ Eric Goldberg
・ Eric Goldberg (animator)
・ Eric Goldberg (artist)
Eric Goldberg (game designer)
・ Eric Goldman
・ Eric Goles
・ Eric Golub
・ Eric Gonzales
・ Eric Gonzalez (musician)
・ Eric González
・ Eric Goode
・ Eric Goosby
・ Eric Gordon
・ Eric Gordon (American football)
・ Eric Gordon (bishop)
・ Eric Gordon (disambiguation)
・ Eric Gordon England
・ Eric Gores


Dictionary Lists
翻訳と辞書 辞書検索 [ 開発暫定版 ]
スポンサード リンク

Eric Goldberg (game designer) : ウィキペディア英語版
Eric Goldberg (game designer)

Eric Goldberg is a game designer who has worked primarily on role-playing games.
==Career==
For Simulation Publications (SPI), Eric Goldberg designed ''Commando'', a man-to-man tactical combat game featuring character creation and skills. Goldberg also designed ''DragonQuest'' (1980), SPI's biggest roleplaying game and perhaps its first true roleplaying game.〔 Goldberg also contributed to Chaosium's ''Thieves' World'' (1981).〔 Goldberg and his long-time friend and SPI co-worker Greg Costikyan approached Dan Gelber about turning Gelber's RPG design called 'Paranoia' from a game he ran for his local group into a professional product.〔 Gelber gave Goldberg and Costikyan his notes and they turned those ideas into a complete manuscript.〔 In 1983, Goldberg took a job at West End Games as the new Vice President of Research & Development.〔 Gelber, Costikyan , and Goldberg licensed ''Paranoia'' to West End Games, and Ken Rolston helped rewrite the rules before it was published in 1984.〔 Goldberg designed ''Tales of the Arabian Nights'' (1985), a paragraph-based storytelling board game.〔
Greg Costikyan and Goldberg left West End Games in January 1987, forming the short-lived Goldberg Associates.〔 When West End Games declared bankruptcy in 1998, Costikyan and Goldberg tried to recover the rights to ''Paranoia''; although West End's founder Scott Palter fought this, a judge gave the rights back to the creators in 2000.〔 Costikyan and Goldberg licensed ''Paranoia'' to Mongoose Publishing, which began producing new books for the game in 2004.〔 In writing the new edition called ''Paranoia XP'', Varney, Goldberg and Costikyan reached out to and actively collaborated with ''Paranoias online fan community through an official blog and through Paranoia-Live.net.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Eric Goldberg (game designer)」の詳細全文を読む



スポンサード リンク
翻訳と辞書 : 翻訳のためのインターネットリソース

Copyright(C) kotoba.ne.jp 1997-2016. All Rights Reserved.